

^ Games for Windows: The Official Magazine, p. 58, February 2007 : Missing or empty |title= ( help).

^ "Burger_King_Girlfriend_out_of_town_DC_25sec.mpg"."Sauerbraten initial development documentation". "Firefox 15 arrives, supports compressed textures for impressive 3D gaming". ^ "Make your own games with Syntensity"."Free and open source FPS 'Tomatenquark' releases on Steam". "Tesseract A Brand New Open Source FPS Derived From Cube 2: Sauerbraten". ^ Lee Salzman's page, creator of Tesseract."Cube 2's Tesseract Vastly Improves Graphics". ^ "Red Eclipse: Documentation - Information for v2".^ "Red Eclipse: A free arena shooter featuring parkour".

"A list of every cube and sauerbraten mod ever". "Cube, Open Source FPS, Comes to iPhone". ^ "CVS log for ports/Games/Sauerbraten/Makefile".Cube 2's novelty thus lies in that the world representation is the octree, or Marching cubes, structure itself, from which efficient triangle batches are generated for the graphics processing unit to render, without need for expensive and time-consuming pre-processing. This is in contrast to traditional modern polygon soup 3D engines which take a model generated as an essentially random batch of triangles from an external modelling program and attempt to spatially subdivide the model's triangles after the fact by splitting them to fit into tree structures, such as a BSP tree or even an octree, that require costly pre-processing to build. The what you see is what you get realtime editing has enabled level designers to add a lot of detail to maps, while reducing the time spent on actual creation. Corners of cubes can also be "pushed" or "pulled" to create crude curves. This allows much more complex level geometry and easier editing.Įach cube-shaped node in the octree represents a renderable volume, or a type of Marching cube, which are referred to as a cube, where each edge of this cube can be lengthened or shortened to deform the cube into a variety of other shapes. An octree, in Sauerbraten, is a cube that can be split into eight smaller cubes those smaller cubes are also octrees, and can be subdivided further. Īn example of a primitive cube subdivisionĬube 2: Sauerbraten uses a 6-directional heightfield (or octree) world model.
#Cube 2 sauerbraten aigo5 code#
